$500 - $50,000/moHow to Make Money From Indie Games in 2026: The Complete Revenue Playbook
The indie game economy has never been more accessible. Here's every revenue stream available to solo creators and small teams in 2026, with real numbers and actionable strategies.
February 22, 2026
$50 - $5,000/mo per gameIn-Game Purchases That Convert: Psychology, Pricing, and Design
The difference between a game that earns $50/month and one that earns $5,000/month often comes down to how the in-game store is designed. Here's the psychology and strategy behind IAPs that actually convert.
February 14, 2026
$500 - $20,000/moFake Money, Real Spending: Why Big Games Invented Their Own Currency (And Whether You Should)
Every major game has its own fake money. That's not an accident. Virtual currencies are one of the most effective psychological levers in game monetization, and understanding why they work is the first step to deciding if they're right for your game.
March 24, 2026